We’re back in Hello Games universe simulator because of the new Next update, which adds, well, too much stuff to mention. I’ve been fighting the elements for the last two days and thought i’d share some tips and tricks to really get things moving - we’ll be covering how to get ships for cheap, how to build up quick credits and what upgrades to prioritise - this will help you cut through earlier busy work and give you more toys to play with. As always, please do add your own wisdom in the comments and subscribe to the channel for a universe’s worth of PC gaming fun. And now, onwards... Before we get into the juicy stuff, I want to very quickly point out how to change the camera perspective on PC, because the game never explains how to do it. It’s kinda mad that the tutorial does teach you to turn bits of space rock into delicate starship apparatus, but won’t tell you how to look at your own back best website.
The option is hidden in the pop-up menu mapped to X - you scroll across to utilities on the far left and select toggle camera view. The game defaults to third-person, but first-person is good if you’re feeling nostalgic for getting right up in a Geck`s grill. You’ll have to set the option separately for starships, again by bringing up the pop-up menu, going to Utilities and selecting Switch Starship view. The amount of blood and sweat I’ve put into getting a new ship, you’re damn right I’m going to stare at its gorgeous, metallic backside. The game remembers which setting you’re using for ships and on-foot, so you can tailor it to your heart's content. The correct option, of course, is third-person, because why wouldn’t I want to look at a mad dude with a freaking ball of light for a head. Here’s another short, but sweet tip: did you know that using a melee attack quickly followed by the jetpack lets you interrupt the melee animation and shoot forwards with the jetpack. It looks like an intergalactic shoulder barge and looks like it would be very useful for pushing through down the aisle on a busy train carriage. Er, if No Man’s Sky ever procedurally generated one of those. The timing can be a bit fiddly to get right - you are almost hitting the two keys in tandem, but once you get the rhythm down it’s easy to replicate. This technique becomes even more useful if you upgrade your jetpack tanks for longer jumps. The quickest way to do this is to visit a Space Station and go to the three tech traders on the left-hand deck - the one of the far left sells Exosuit upgrades for Nanite Clusters, which you get for uploading discoveries you’ve scanned. The stock is different on every space ship you visit, but you want to buy a high grade movement module - the stats are randomised but the first one I bought gave me a 181% jetpack tank boost, which I installed and made travel a whole lot faster and fun. If I was to give you just one tip for getting a better foothold in the vast depths of space, it would be to invest in an improved Scanner Module as soon as you can. You can upgrade so many things in the game, but this one is a licence to print money, as it increases the number of credits you get when you scan undiscovered life. It basically turns every planet into piggy bank waiting to be smashed. The quickest way to get a new module is to visit the Technology Merchants in any Space Ship - the alien on the far right is the one that sells Multi-Tool upgrades. When you talk to him select Purchase Upgrade Modules - as mentioned before, these are bought with Nanite Clusters, so will need to have scanned and uploaded some data before hand. The merchant’s stock is randomised on each ship, but you are looking for an S-rank Scanner Module. Like this one. To install it you need a select it from your Exosuit inventory and press E to install.
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